# Placeholders

<table data-full-width="true"><thead><tr><th width="522">Placeholder</th><th>Description</th></tr></thead><tbody><tr><td>%zshop_modifier_buy%</td><td>Returns the player’s purchase price multiplier in a double value, look <a href="../config.yml#pricemodifier">PriceModifier</a>.</td></tr><tr><td>%zshop_modifier_buy_percent%</td><td>Returns the player’s purchase price multiplier in a percent value, look <a href="../config.yml#pricemodifier">PriceModifier</a>.</td></tr><tr><td>%zshop_modifier_sell%</td><td>Returns the player’s sell price multiplier in a double value, look <a href="../config.yml#pricemodifier">PriceModifier</a>.</td></tr><tr><td>%zshop_modifier_sell_percent%</td><td>Returns the player’s sell price multiplier in a percent value, look <a href="../config.yml#pricemodifier">PriceModifier</a>.</td></tr><tr><td>%zshop_limiter_time_server_sell_&#x3C;material>%</td><td>Time remaining for the sell limit of a material for the server</td></tr><tr><td>%zshop_limiter_time_server_buy_&#x3C;material>%</td><td>Time remaining for the purchase limit of a material for the server</td></tr><tr><td>%zshop_limiter_time_player_buy_&#x3C;material>%</td><td>Time remaining for the purchase limit of a material for a player</td></tr><tr><td>%zshop_limiter_time_player_sell_&#x3C;material>%</td><td>Time remaining for the sell limit of a material for a player</td></tr><tr><td>%zshop_limiter_date_server_sell_&#x3C;material>%</td><td>Date of next server sell limit reset</td></tr><tr><td>%zshop_limiter_date_server_buy_&#x3C;material>%</td><td>Date of next server purchase limit reset</td></tr><tr><td>%zshop_limiter_date_player_sell_&#x3C;material>%</td><td>Date of next player sell limit reset</td></tr><tr><td>%zshop_limiter_date_player_buy_&#x3C;material>%</td><td>Date of next player purchase limit reset</td></tr></tbody></table>

For its placeholders you have several options:

* You can put nothing, and it will be the cached item that will be used.&#x20;
* Specify the material.
* Specify the material and the number.

<table data-full-width="true"><thead><tr><th width="540">Placeholder</th><th>Description</th></tr></thead><tbody><tr><td>%zshop_item_max_stack_[&#x3C;material>]%</td><td>Returns the maximum number of items (max Stack Size)</td></tr><tr><td>%zshop_item_sell_price_format_[&#x3C;material>]_[&#x3C;amount>]%</td><td>Returns the selling price, with the player’s price modifier.</td></tr><tr><td>%zshop_item_buy_price_format_[&#x3C;material>]_[&#x3C;amount>]%</td><td>Returns the purchase price, with the player’s price modifier.</td></tr><tr><td>%zshop_item_real_sell_price_format_[&#x3C;material>]_[&#x3C;amount>]%</td><td>Returns the true selling price</td></tr><tr><td>%zshop_item_real_buy_price_format_[&#x3C;material>]_[&#x3C;amount>]%</td><td>Returns the true purchase price</td></tr></tbody></table>

Example:

* `%zshop_item_max_stack%` - Returns the number of the max stack of the cached item for the player.
* %zshop\_item\_sell\_price\_format\_GRASS\_BLOCK% - Returns the selling price with the player’s price modifiers for x1 GRASS\_BLOCK
* %zshop\_item\_sell\_price\_format\_STONE\_15% - Returns the selling price with the player’s price modifiers for x15 STONE&#x20;
